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Virtual Football Rules

Rules


  • National teams and football clubs play in the events. The teams are grouped into leagues.
  • Two teams from the same league are picked on a random basis to play in each event. The first team is known as “home” and the second one as “away”.
  • New event starts every 5 min.
  • Each event lasts between 60 and 120 sec.
    • Each event contains 4 highlights from 1st and 2nd half, each showing an interesting episode of the match for example a goal, miss, foul or penalty.
  • Up to 4 goals can be scored in each match.
  • All matches are played in sunny weather conditions.
  • The final results of the match are displayed for 30 seconds.

Betting Markets


We offer a variety of betting markets for Virtual Football events:

  • 1X2 – a bet on home team winning (1), away team winning (2) or match ending with draw (X). Correct Score – a bet on the correct final score of the match.
  • Total Goals – a bet on total number of goals scored by both teams in the match.
  • Double Chance – a bet on two outcomes from 1X2 (1X – home team wins or match ends with draw, 12 – either home or away team wins, X2 – away team wins or match ends with draw).
  • Goal/No Goal – a bet on both teams to score (GG) or at least one team not to score (NG).
  • Over/Under 1.5 – a bet on the total number of goals scored by both teams to be over or under 1.5.
  • Over/Under 2.5 – a bet on the total number of goals scored by both teams to be over or under 2.5.
  • Home Over/Under 0.5/1.5/2.5/3.5 – a bet on the number of goals scored by home team to be over or under 0.5/1.5/2.5/3.5.
  • Away Over/Under 0.5/1.5/2.5/3.5 – a bet on the number of goals scored by away team to be over or under 0.5/1.5/2.5/3.5.
  • 1X2 + Over/Under 1.5 – a bet on the result of the match from 1X2 and the total number of goals to be over or under 1.5.
  • 1X2 + Over/Under 2.5 – a bet on the result of the match from 1X2 and the total number of goals to be over or under 2.5.
Virtual Dog Races Rules

Rules


  • There are 6 or 8 dogs in each race.
    • Virtual (computer-generated) and real (pre-recorded) events are available.
    • Races are scheduled to start every 5 min.
  • For each racer we display its results in the last 5 races: 1 – first place, 2 – second place, 3 – third place, X – not in the winners.
  • Each race lasts 30-90 sec.
  • After each race the final results are displayed for 30 sec.
    • For results we consider only the racers having finished first, second and third. Positions of other racers have no effect on results.

Betting Markets


We offer a variety of betting markets for dog races events:

  • Winner – a bet on the racer finishing first.
  • Place – a bet on the racer finishing first or second.
  • Forecast – a bet on the racers finishing first and second in exact order.
  • Quinella – a bet on the racers finishing first and second in any order.
  • Tricast – a bet on the racers first, second and third in exact order.
  • Over/Under – a bet on the starting position of the racer finishing first to be over/under 3.5 in events with 6 participants or to be over/under 4.5 in events with 8 participants.
  • Odd/Even – a bet on the starting position of the racer finishing first to be odd or even.
Virtual Horse Races Rules

Rules


  • There are 6 or 8 horses in each race.
    • Virtual (computer-generated) and real (pre-recorded) events are available.
    • Races are scheduled to start every 5 min.
  • For each racer we display its results in the last 5 races: 1 – first place, 2 – second place, 3 – third place, X – not in the winners.
  • Each race lasts 15-120 sec.
  • After each race the final results are displayed for 30 sec.
    • For results we consider only the racers having finished first, second and third. Positions of other racers have no effect on results.

Betting Markets


We offer a variety of betting markets for horse races events:

  • Winner – a bet on the racer finishing first.
  • Place – a bet on the racer finishing first or second.
  • Forecast – a bet on the racers finishing first and second in exact order.
  • Quinella – a bet on the racers finishing first and second in any order.
  • Tricast – a bet on the racers first, second and third in exact order.
  • Over/Under – a bet on the starting position of the racer finishing first to be over/under 3.5 in events with 6 participants or to be over/under 4.5 in events with 8 participants.
  • Odd/Even – a bet on the starting position of the racer finishing first to be odd or even.